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CGAG 2025 will be the most comprehensive conference focused on the various aspects of advances in Computer Graphics, Animation, and Games. Our Conference provides a chance for academic and industry professionals to discuss recent progress in the area of Computer Graphics, Animation, and Games.
The goal of this conference is to bring together researchers from academia and industry as well as practitioners to share ideas, problems, and solutions relating to the multifaceted aspects of Computer Graphics, Animation, and Games.
All papers accepted and registered will be included in STEM Proceedings and selected papers will be included in SCOPUS and EI journals.
Concepts are taken to the strong foundation leading to better research
Most Satisifed Conference with Extraordinary Resources and Speakers
Virtual Online Participation has saved lots of money on Travel and others
Quite a different model in working with free flow schedule to interact a lot